Sunday, November 30, 2025

WSPC + 24HPC 2025

 

Here is the recap of the unusually long week. I had much to do but finally returning to this. Some results are provided this year , so I will not write down about information available there.


WSC
Definitely for me compared to last year, but I was not certain about to what extent it would be.

Round 1
Simply chose the most preferable ones, with the genre and points. I heard Tantan used backward logic effectively, but it sounds risky expecialy in the very first round.

Round 2
Left: #1-6
Backwards as usual. No guess, not so much erasing, I was just slow. I have much to do for Sudoku basis. I broke #6 in the end and could not fix it.

Round 3
Left: Even/Odd (both), Tic-tac-toe
Error: Battenburg (partial credit), First Even/Odd (second, partial credit)
Solved from high pointers, so basically I did what I had to do. I had to restart the second First Even/Odd and still made 4-cell switch, and for Battenburg, which I finished in the very last second, soon I noticed that my final digit 4 was just below 4, and it was also the left cell of another 4....

Round 4
Left: Thermo (large)
Started from Killer, then large Outside and I broke it. It took long to fix it, and I had to choose not trying large Thermo, managed to finish the rest in the last minutes.

Round 5
Solved in the order. I know I was not that smooth, even erased a bit on the second one, still wonder what Letian did here. We prepared some logics for Diagonally NC but maybe it says more?

Round 6
Left: Same Product
From high pointers, and with a lot of guess; Arrow 0-8, Same Sum and Dot Sum. Finishable round if I did not break Upper Right Heavy Killer.

Round 7
I think everyone prepared combination pattern, actually it was much easier and doable by comparing each two grids. So it was almost about Classics, producing less upset.

Round 8
Due to the small size of paper, I and Kota sat in front, I started from bottom left, Kota from bottom right. Our usual strategy is to keep left-handed to left, not to disturb each other, so Hideaki from top left, Rintaro from top right. We all went to anti-clockwise way, I moved to bottom right, Kota even ended in top left. We had some confusion about genres, made wrong deduction and erased it several times.

Round 9
I forget who took which genre, probable Relation was for Kota. And I began with Inside Next-to, as the most puzzle type, and that seems good choice. Most of my work was just fitting pieces, once the grid is complete or near to that, it was sent to Kota or someone else.

Round 10
Left: #1-3
From 40 to 55, then returned from 35 points. Mostly with trials, it might fit better on this difficulty.

Round 11
Left: 8x8 (40/85), 9x9 (0/105)
Then big trouble occurred. I was near to finish in around 20 minutes, but found a unresolvable pattern in 9x9, then found a broken clue. I retried 9x9, broke again, once more in failure, good reason to erase 8x8. And I could not come back to 9x9. I know it may happen in such a structure, yet a disappointment to clearly lose podium with one puzzle.

Round 12
Left: Classic, Self-Joint, Pole position
From high pointers as usual, but with low tension. Good enough considering my state.

Round 13
I forget who took which set (Kota has the booklets), maybe I saw the Irregular pattern of set C. I had some trouble in the midway, somewhere around Next to Nine or so (but not regarding clue orders - we never cared about it), and received some clues from the others. I could catch up in the last Outside but Rintaro was trapped here, spent some additional minutes but managed to correct it. Good result but could have been much better.

Round 14
Same seat as Round 8. Each quadrant is almost solvable independently, but quite hard. I worked together with Hideaki in the left two, and we all gathered in the top right, probably Rintaro was not comfortable with this puzzle.

Sudoku GP Final
I was not involved but note the selection:
Tantan: pick Region Sum Lines
Kota: ban Coded
Suzhe: pick Classic 1
Tantan: ban Coded, so it goes to  Suzhe
Kota: pick Classic 3
Suzhe: pick Classic 2, complete the set
Tantan: ban Determinant, so it goes to Kota
Kota: ban No Touch, so it goes to Tantan
Tantan: ban Quadruple, so it goes to Kota, and Tantan gets Parquet and Palindrome

And the orders in each round were:
Coded, Classic 1, Classic 2
Classic 3, Determinant, Quadruple
Palindrome, No Touch, Parquet, Region Sum Lines

I heard from Kota that he wanted to avoid lottery in Coded, and he likes Classic from Minako. Actually I made a lucky guess in that Classic, and I think I was not that slow at finding the trick of Determinant, but bad at filling classic part in it, and also in Quadruple. And time disadvantage is significant in such a sprint, of course.


WPC
Supposed to be my main target.

Round 1
Beginning with Double Choco and Star Battle Builder, then tackled to Scrabble. Lucky to have good intuition on it. Erases in the second Star Battle Builder and the first Doppelblock Figures were the main losses.

Round 2
Error: Clouds (second)
First from Cave to Coral, mostly taking only the second ones but taking both for Easy as ABC and Domino, then returned from the end. Jumping Crosswords was time consuming but doable for me. I skipped the second No Four in a Row (I don't like this word this year) for time management, leaving a few minutes but that is okay. Bigger problem was the minor error in the Clouds, and this was the sign of my error prone days....

Round 3
Left: 4 minutes
Error: Non-consecutive (first), Domino (second)
Rather complicated strategy here, my order was Domino, Fillomino, Non-consecutive, Skyscrapers, Futari and classics. I expected the trick of the first Fillomino but still overlooked the pattern. And two errors, both of two-cell switch were critical, I am not sure what I was doing.... About the puzzles, I love Hitori with good logics, not just searching, and I am happy to see such kinds here.

Round 4
Planned to solve Pentopia, Skyscrapers, Statue Park, Easy as Battleships and then backwards. But I made no progress in Pentopia for long, even skipped once. I cannot find the reason from post-solve, what I missed?

Round 5
Eternal trial of connecting via zigzag parts. After the round I heard that Ryotaro expected the theme of the solution, that knowledge would have changed the game!

Round 6
Start position was based on the genre preference:
Top Left: Ryusuke
Top Right: Naoki
Bottom Left: Kota
Bottom Right: me
I cooperated more with Naoki, completing right half and gradually moved to left. At some point someone found broken part in top left, so we erased leftmost column, and maybe Chess too because of uncertainty. After several attempts we also erased Tapa Line part, still broke and almost concluded that the puzzle is wrong, and tried to fill the remaining parts.

Round 7
If I remember correctly, original distribution was:
me: Ice and Water
Kota: Fire and Matrix
Ryusuke: Adjacenct and Morning
Naoki: Miasma and Robotic
left: Energy
Even though I was more accustomed to the newish genres, I was ask to speed up in classical ones. I could make good progress on both, then worked on placing grids. We had to confirm the rules at some points, even in the very end we forgot the rule of Energy forbidding direct connection.

Puzzle GP Final
The selection was:
me: pick Kakuro
Thomas: pick Yin Yang
Naoki: ban Sudoku Battleships
me: pick Blokus (Given Set, Polygraph)
Thomas: ban Sudoku Battleships, so it goes to me
Naoki: pick Slitherlink (Pentominoes)
me: pick Nurikabe, complete the set
Thomas: ban Skyscrapers (With Blanks, Distinct Diagonals), so it goes to Naoki
Naoki: ban Maxi Loop + Country Road (Permaculture), so it goes to Thomas
Thomas: pick Rail Pool, and Naoki gets Pentominous

And the orders in each round were:
Skyscrapers, Pentominous, Slitherlink
Maxi Loop + Country Road, Rail Pool, Yin Yang
Blokus, Kakuro, Sudoku, Nurikabe

It might have caused no difference, but Naoki could have picked something without banning Permaculture? Regarding my choice, I did not mind any genre, only considered the balance. I wanted some number filling types and Kakuro was the most likely be taken by others, so I took it first. Sudoku would almost automatically come to me, and three number filling could be too unbalanced, especially when I did not know who would come to the fourth spot, so my next choice was Blokus, a bit skewed type but rather comfortable for me. And Nurikabe was for nothing, only to make it to three-puzzle game. Yin Yang was my preferable choice for that purpose, with less risk, but luckily for me it was already picked. Actually I had trouble in number filling part and saved by it (sorry to Freddie with my error). And even for that I had some frozen time, diagonally touching 2 and  3 reminded me of Cave and I had to check the puzzle name. I will prepare better for this new format.

Round 8
Solved: Yajilin (second), Masyu (second), Kakuro (second), LITS, Easy as
Error: Aqre (second)
Badly started the second day. Misunderstanding of number of stars in the second Easy as was a big loss, and one-cell error in the 160 pointer was much more critical.

Round 9
Left: Letter Fragment Crosswords, Pointing at the Crowd (second), Hungarian Numberlink (second), Letter Cocktail, Hexa Islands, X-Crossward
As planned, I started with Crossing Masyu, From 1 to 20, Orbits, Domino Square, Pentonuri Romanis, Pento Paint, Binary Stars and Regional Yajilin. Less problem so far. Then I tried X-Crossword but found nothing, feared to try another word puzzles, which was the bad decision. After that I just wasted time on the second Hexa Islands and grabbed some points in the end.

Round 10
Backwards, with some guesses. Tried to get back to my pace.

Round 11
With the experience of WSC Round 1, I used many backward deductions here.  Some of Easy as grids were left till the end.

Round 12
This was not well performed. I was not smooth at the start, could not find the pattern of bottom left and even thought there were no solution.

Round 13
I solved Heyawake + Island Nations + LITS and Double Country Road, then helped Kota with Shikaku. At that point Kota had solved Ripple Effect + Suguru, Naoki did Ice Walk + Double Choco and Double Galaxies, Ryusuke did Scrabble + Nurikabe Snakes. After Shikaku, Kota continued checking continent puzzles, and I joined in Pangaea.

Round 14
Left: 6 minutes
Error : Solar System
Original distribution was:
me: Hidato and Black Hole Tapa
Kota: Four Winds and Kropki
Ryusuke: Simple Loop and Choco Banana
Naoki: Pentominous and Fillomino
I was not smooth on Hidato even after setting the orientation, more stuck on Tapa and Kota helped me. Still we could not do it, probably due to wrong position of outer ring. At that point Naoki found multiple solutions of Fillomino and I went to check it, we spent too much time on it. I wonder how the other teams dealt with it.... Thankfully Kota managed to solve Tapa, and  we decided to leave Fillomino, but finally made a wrong setting of Uranus in the final puzzle.

Round 15
Left: 11 minutes
Error: Compass (second), Bosnian Road (second)
Solved order was Cave, Skyscrapers, Bosnian Road, Compass, Slitherlink and Akari. And I still made silly errors: the second Compass had a clue with bottom 1 in the top row, but I somehow saw it as left 1. The other error was the only proper error in this WPC and I can accept it for taking risk.

Round 16
Left: 30 minutes
Error: Aqre
Silly again. First I broke Aqre, then finished it without looking at D. In the end  I knew the number of D but found it nowhere, wrongly thought it as useless clue.

Round 17
Left: 9 minutes
Error: Dice Poker (fourth)
Spent some minutes in vain by confusing 2 and 2+2 in Dice Poker. And the error came from the final filling steps.

Round 18
Left: 22+5 minutes
Went backwards. In the middle I saw another large grid, felt some similarity with the first boss, and went to next page, then I saw front page in the center of the booklet! Front page - boss combination was somehow mixed in the middle. I could not notice because the round concept was to solve what  I see. I called for Pal at the front, he soon understood the situation and I proceeded. I had to correct 2-loop error in #3 but finished with 22 minutes left, and it was discussed later. Luckily I was in the front row, and the competition director was watching my solve of the boss, checked the time as 5 minutes, so I was given another 5 minutes. Maybe my second solve was faster than 5 minutes but considering the confusion I think it was rational, and the best thing was that it did not affect to anything.

Totally bad days, losing 1005 points from errors is way too much, and too much misreading. Probably I made the same mistake as in Kirchheim, but not sure about the exact reason for now. Anyway it happened again and I have some possible reasons in my mind, many things to check.


24HPC
I had to read the instruction but no power to concentrate on it. Good thing was that I had a chance to watch Road World Championship on TV, I was watching it between reading, or even reading between watching, good refresh on Sunday.

Round 1
Left: 2 minutes
Error: Tapa Egg (first)
Went forward but skipped Scrabble at first. A lot of erasing from the beginning, especially on VAMA.

Round 2
Error: Linesweeper, Capsules, Country Road (Large)
Backwards but skipping Slovak Sums after breaking twice.

Round 3
Error: Penthouse + Numbered Rooms (3/4 correct)
Went forward from Choco Banana but skipped Fillomino + Country Road after initial steps, also skipped Tapa + Skyscrapers without finding anything. And I spent too much on Magnets + Underground, very inefficient work.

Round 14
Left: 32 minutes
Backwards, good rest with comfortable solving.

Round 5
Left: Odd/Even Not-Quite-Sudoku (first and second), Antignight Not-Quite-Sudoku (first)
Error: Kropki (second)
Classics first, then variants from revealed ones and high pointers. Many erasing on this mad round, maybe more on small ones. Filling error on the trivial Kropki (switched 4 and 6 in the top right) was crazy, and actually I made a swap in the last puzzle of the round, which was saved by the warmer marking.

Round 6
Left: Twins (6/8 found)
First went from Pentomino in the Box to Tumbleweed Loop, then took 3D Scrabble, Monopoly Sudoku, Star Battle Kakuro, then mostly backwards for the remaining. I tried to find the hidden trick but failed again (or solved before noticing).

Round 7
Left: Instructionless, Countries, Count the Shapes (Jigsaw), Triple Choco, Halfdomino, Easy as (Curve Data)
Basically planned to start from Sudoku (Thermo). Big loss on Countries, I spent so much but failed in the end, then collected some cheap ones.

Round 8
Left: 0 minute (probably)
Error: Maxi Loop (third), Sudoku Minus One (first), Suguru (first)
Forgot the order but my last one was the first Sudoku Minus One, I thought I hit the guess but it was not correct at all. And many errors, Suguru was actually correct and just thin, but I was saved for empty cells for the second one, and the second Kuroshiro was also saved, and as far as I heard from Pal this year marking was a bit more rigid for top players.

Round 9
Left: 5 minutes (probably)
Basically high pointers first, word puzzles in the middle and sprint in the end.

Round 10
Left: Barriers (both), Diagonal Irregular Sudoku
Planned to start from higher ones but found nothing for Diagonal Irregular Sudoku, so changed my mind to solve all except it. I did not notice not touching Barriers till the end, almost started checking.

Round 11
Left: Arithmetic Square (both), Easy as ABC (both), Battleships (second), Context (both), Futoshiki (second), Tango (second)
Error: Scrabble
From high pointers, erasing a lot. And I missed Chiel on Scrabble, sorry!

Round 12
Left: ? minutes (busy on checking)
Combos forwards, then classics backwards. I tried Latin Combo several times and believed that it happened again on this cursed genre. I also broke Kropki and doubted if the classic rule is not that I know in fact. Skipped it and got back in the end, luckily looking over the wrong part that time.

Round 13
Left: 12 minutes
From high pointers. I felt I was apparently getting slow.

Round 4
Left: 26 minutes
Easy post-solve, glad to see their contribution here.

I was almost unsure what I was doing, just solved and survived with many sacrifices. I continued making many errors, so this is good evidence to say this was not caused from pressure or Hungarian creation, though I cannot say this is good thing. Thanks organizers for such a combination of big events, I am looking forward to visit again, hopefully in better form.

At last I will provide all of my heart rate record:

Sunday, January 26, 2025

WSPC 2024

 

Here is my recap of the last WSPC, returning to my first WSPC city.


WSC
I was doubting my adaption to Chinese authors.

Round 1
Left: Fortress, Palindrome
Planned to start from the end and skip the above two and cheap Abacus, but I had to restart Weiqi. I had enough time to get Palindrome in the end but broke it too, so just saved 5 points. Well themed round.

Round 2
Left: #1
Went backward. No significant trouble, just lacking speed.

Round 3
Left: Odd
Error: Consecutive
Backwards again. Argyle was done by an assumption of R4C5. Good round except this strange error, wrong in two way.


Round 4
Left: 3D Consecutive
Error: Sum Next to Nine Renban
Went forward from the second one. Our preparation for Penta Diagonal helped me a lot but it was still tough. My error was major one in this round, and also I had to restart No Touch Windoku.

Round 5
Left: Multiples, 24-Trio
Went forward from the second one. This kind of round is usually for me, actually not bad but not enough. My prepared list for 24-Trio was badly in vain.

Round 6
Smoothly found the entrance logic. I spent a minute for checking, too much for only one puzzle. As expected, the result shows this was puzzly round. And as usual of such a round, it was unfortunate for some players. I still remember my 0 in 2013, luckily not again.

Round 7
Left: Unmarked Thermo, Outside Sequence, Arrow-or-Thermo
I had to guess in the first Large-or-Sum. Next Liar was ok but then erased Uncertain Inequality, losing much time. After that I solved from higher ones, but could not make good progress in Outside Sequence.

Round 8
Our planned solving order was:
Kota: Inequality, Rossini, Argyle, Clock Faces
me: XV, Kropki, Mathdoku, Anti-Knight
Rintaro: Arrow, area 6
Ryotaro: Between 1 & 9, Irregular Dots, area 5 or 7
I do not have our sheet and forget the details of the teammates (same for the other team rounds), just know that I erased Anti-Knight three times and failed to finish it. I even forgot to erase it from the list! Apparently I caused the biggest problem here.

Round 9
We tried to be careful but still erased a lot, though we cannot see how it happened. Our team was rather fresh this year and our communication was not that good, maybe some of the error came from this. It seems most of the other teams did the similar mistake, but anyway we lost good chance.

Sudoku GP Final
I felt much better in online stage compared to the last year, but it was not reflected to the result. I should get at least one better time than Tantan... or change my seed.
In live stage, my last minute submission of Factor Lines was incorrect, again due to the Classic filling mistake. And no chance in the final Clock Faces.

Round 10
Left: #1-4, 10
Way too bad. Went forward from #5, and erased 3 out of 5. Big potential to improve....

Round 11
Left: Pyramid
Error: Rossini
Began from hard Numbered Rooms, then backwards from the end. Quite comfortable solve but made a major error.

Round 12
I mainly solved Anti-Knight and... broke. So sorry again. So most of our work was tweaking. We had confidence in only one grid, lucky to get another.

Round 13
Apparently our strength. First we collected Non-Consecutive slips, and I constructed it. Then I did No Three in a Row too, and almost everything was done at that time. The biggest problem for us was pasting, I was the fastest but also roughest.

Playoff
Puzzle selections for the semifinal were:
me: Quadruple to first
Tiit: Clone to second
Kota: Extra Regions to third
I missed to note banned ones, but I must have banned Classic, and probably Irregular from Tiit. The reason of my choice was to expect many clues and reduce disadvantage. I am not certain if this was good, there was no calculation types and I am worse in any of those common types. I managed to follow the others but messed up due to the coloring of Extra Regions.


WPC
Even with small jet lag, I was afraid of my condition. Since individual rounds have less contribution to both team and playoff, I tried to save my power, especially on the first day. Normally I dislike this kinds but the competition structure forced me to do so. Before to start, Helen (in front of me) asked me to finish silently, which matched my object.

Round 1
Left: Scrabble
Solved in the order. I tweaked from the beginning, forecasting tough contest. So I checked high pointers very carefully. I had more than 5 minutes for Scrabble but the progress was little.

Round 2
Solved in the order. Here I understood cheap ones were not that easy. I am still unsure why connections were required in Tents, normally I do so but needed some additional care.

Round 3
Left: Pyramid Climbers, Battleships
I used a few minutes for the first one but left it, then went forward. I could not solve Battleships and returned to it in the end, but just continued erasing.

Round 4
Left: Double Choco, Choco Banana
Error: Arrow Maze
Started with two high pointers, then from the front. I was a bit slow in Japanese Sums, and somehow swapped 13 and 14 in Arrow Maze.

Round 5
Error: Laser
50+ pointers first, then the rest. I thought I finished in the last minute but Laser had isolated loop. I checked outside clues but did not considered such a case. I expected it could happen with this difficulty level, did not want it to be the highest one though.


Round 6
Interesting theme, I know them as a Japanese and can understand a bit more. Forwards with 75+ and then backwards with the others. I had to remember connecting Tents again and the direction of Slalom, I feel these requirement are quite unnatural even after I solved them.

Round 7
Left: Domino Domino, Binairo, Not Alone
Error: Light and Shadow
Nicely themed pairs. Forwards with 50+ and then backwards with the others. My error was that a region contained two black circles. Interestingly, one of my teammates made the same mistake. This was solved in the last minute (just before Yin-Yang) so I can accept this error.

Round 8
Left: Diagonal Dissection
Solved in the order but skipping casual Diagonal Dissection and Hexagon Arrangement. I erased the latter in the end, otherwise I had some time to try the remaining one, possibly for just wasting time. Again for this round, I had to remember connections in Hamle, I preferred answering grid for this.

Round 9
Left: Akari (Regional)
Pentopia, Doppelblock, Statue Park, then backwards. My biggest failure was restarting of Doppelblock, and missed a minute to finish this round.

Round 10
Left: Arithmetic Square (Cubic)
Error: Straight Cross (Hexagonal)
Basically in the given order but once skipped Koburin, Double Choco and Area Division, and returned to them after I thought Arithmetic Square was hard one. Good tactics, except this silly error.... This was my only error this day.


Round 11
Full power here, just went forward. I spent a full minute for checking, 30 seconds are not enough for 40 puzzles. And I did not notice multiple solutions in Line of Sight, maybe it affected on the next round.

Round 12
Left: #7 Shikaku variant
Nice combination with the previous round, including their theme. It was not a joy to memorize the rules, though. Began from #1, and stopped at #3. Went to #4, returned, #9, returned, other ones (except cheap #7), again returned. I determined as many cells as possible, still though it was not unique. I used all the remaining time for this 125 points by re-reading the instruction. Otherwise I had finished with good amount of bonus.

Round 13
I do not remember my solving order, but Slash Pack was the last. Here I had some trouble, because I assigned T to Four Winds. It was actually "at least T", O as a result, but I tried to solve Slash Pack as O. And I would like to mention that I used ruler for Angle Loop!

Round 14
Solved: Old Maid, Password Path, Crisscross, Letter Weights, Darts
After Password Path, I tried Maze Collector and wasted a lot of time. Then checked Elastic Sums and gave up soon. I could relax a bit after completed next Letter Weights, and collected some solvable ones. It was completely out of plan to solve Old Maid. With the result, Maze Collector is what I should have solved.

Puzzle GP Final
Bad performance for this online stage. I made a typo in Binary Stars but it was corrected soon. Worse error was in Ripple Effect, I put 6 in pentomino area! And I missed an easy step in Offspring, which I must have banned in Round C. Also I would have never chosen Ripple Effect against possible Kota, the random choice was way too unlucky for me. In live stage, I completely messed up in Easy As, losing even a podium spot, and was forced to solve Word Arithmetic. I wonder how this skewed set (both online and live stages) were selected by the way.

Round A
Error: Detour (top right)
Even with the relaxed Thursday, I had a small fever and felt bad in the morning. So I had to take some small rest during this round. Here I started from Barns, just because it was in front of me. For the other members, Naoki from Tapa-like Loop, Kota from Yajilin and Soji from Masyu. Then I solved some part of Dotchi Loop, moved to Maxi Loop and Detour. We had to fix Yajilin (missed the possibility of 1-cell passing) but I did not have enough energy and left it to others, only made some progress in Country Road. Finally we smoothly found global parity, confirmed by three members, and concluded in Dotchi Loop. We checked all the connection and left 13 minutes, but unfortunately there was a small loop, which is hard to find. This was the first one of our troubles in each team round.


Round B
Again we just solved randomly. Naoki finished Pentopia soon, and most of my work was matching the pieces. I was not so efficient, with the impression from post-solving, but good enough. And finished the round with some correction work (but after finding my pen, which I did no use for a while). Here we finished with 19 minutes left, but there was bad communication with the proctor, regarding whether we should use our envelope before the finish. Our bonus was once decreased by one minute, but corrected after protest.

Round C
left: C1 NIKOJI, Shape Jigsaw (19/32 filled)
We were conservative to solve Countries by all four. Distribution for the next phase was:
set W: me and Soji
set S: Kota and Naoki
then
set P: me and Naoki
set C: Kota and Soji
I did Lohkous, Araf and Shape Division (with some help in the end) for set W, moved to next earlier than set S, and then solved Compass and Shikaku for set P. Set C NIKOJI was tough if forgetting the orientation of unused domino, I and Naoki did not wait for it and intuitively placed the pieces. When we received the marked sheets, the sheets inside JPN-A envelope was not ours (USA-A in fact). It was funny that our Japanese note was good evidence.

Round D
left: Falling Letters, Double Choco, all the final set puzzles
Conservative tactics again, the worst thing for us was that the round was finishable. Our planned distribution was:
me: Akari, Heyawake, Kurotto, Vertigo, Look-Air, Fillomino, Japanese Sums, Arrows
Kota: X-Sums, Spokes, Geradeweg, Simple Gako, Hashi, Tren, Magnets, Letter Weights
Naoki: Meadows, Square Jam, Pentominous, Statue Park, Nagenawa, Sukoro, Slitherlink, One to X
Soji: Numberlink, Anglers, Gaps, Scrin, Mintonette, Masyu, Double Choco, Snake
I was mostly OK with my part, so I helped others or joined in the remaining ones, even finishing Lohkous by myself. My only fault was in Fillomino (Matching Splitter), where I wrongly convinced myself that top left region needed split line. The hole caused some confusion about splitting, and we managed to solve it after all the team gathered and Soji pointed out my mistake. Hashi was once marked as incorrect due to the messy writing, and amended in third check, but our score was 2780 at first, this was our last protest.

Playoff
Puzzle selections for the final were:
me: Kropki Pairs to second, banned Lohkous
Thomas: Kurodoko to third, banned Doppelblock (Anti-Knight)
Christian: Barns to first, banned Statue Park (Hitori)
Kota: Cave to fourth, left Fillomino
My impression throughout this championship was that cheap ones are not that easy, thus not good for my choice. So I went aggressively, chose higher number filling type to get advantage from two. I also expected Thomas or Christian would choose the highest Statue Park, but it did not happen. Also I think Thomas could leave Doppelblock and force Christian to ban it, but maybe he was ok with all the other puzzles. For my ban, I wanted to choose cheap one with inefficiency, and Lohkous seemed more risky. I felt comfortable with it in previous team rounds, so this was difficult decision. Unusual placement to the second spot was somewhat whimsical, I felt it was better not showing my speed on Kropki Pairs. And this choice and placement save me. I broke Barns many times with wrong logics, almost losing my advantage. I did well in the team round but I was not in hurry there, I should have done in the same way here. But I was able to calm down thanks to Kropki Pairs, I knew I could recover here, and actually it was beyond my expectation. I failed to get my sheets back but as far as I remember, I used many 1-degree assumptions for Kropki Pairs, and even used 2-degree assumptions for the following two puzzles, but anyway I did it.


So, I think it is time to confront my long term task; Classic Sudoku is always my obstacle, and I still have energy problem in WSPC week. I know these will not be resolved soon but I would like to try more, believing that this will lead to another ground.